Home / Bachelor of Communication (Honours) – Game Design and Animation Major
Programme in the 4-year curriculum requires 128 units for graduation, which is distributed into seven key components: School Core Courses, Major Required Courses, Stream Required Courses, Major Elective Courses, University Core Courses, General Education Courses, and Free Electives as follows:
units | |
---|---|
School Core Courses | 9 |
Major Required Courses | 52 |
Stream Required Courses | 9 |
Major Elective Courses | 12 |
University Core Courses | 13 |
General Education Courses | 18 |
Free Electives | 15 |
Total | 128 |
School Core Courses | 9 units |
---|---|
COMM1015 Studies in Communication, Media, and Journalism | 3 units |
COMM2035 Communication, Ethics and Law | 3 units |
Choose one from the following three courses: | |
COMM2036 Media Design and Digital Applications | 3 units |
COMM2026 Human Communication | 3 units |
COMM2027 AI and Digital Communication | 3 units |
Major Required Courses | 52 units |
---|---|
GAME2008-9 Practicum I | 0 unit |
GAME3008-9 Practicum II | 0 unit |
GAME1005 Fundamentals of Animation for Game Design and Film | 3 units |
GAME1006 Transcultural Studies of Game | 3 units |
GAME2005 Drawing Fundamentals for Game Design and Animation | 3 units |
GAME2006 Fundamentals of Programming for Game Design and Animation | 3 units |
GAME2007 Game and Animation Production Workshop | 3 units |
GAME2015 Game Narrative and Storyboarding | 3 units |
GAME2016 Mathematical Foundation of Game Design and Animation | 3 units |
GAME2017 Transcultural Studies of Animation | 3 units |
GAME2025 Visual Communication | 3 units |
GAME3005 2D Platform Game Programming | 3 units |
GAME3006 Body Mechanics | 3 units |
GAME3007 Game Art and Visual Expression | 3 units |
GAME3045 Honours Project Preparation Workshop | 1 unit |
GAME3047 Generative AI in Creative Practices | 3 units |
GAME4005 Character Design and Rigging | 3 units |
GAME4045 Digitally Mediated Communication | 3 units |
GAME4898-9 Honours Project in Game Design and Animation I & II | 6 units |
Stream Required Courses | 9 units |
---|---|
For Advanced Animation stream: | |
GAME4016 Lighting, Rendering and Style | 3 units |
GAME4017 Motion Graphic Design | 3 units |
GAME4025 Performance Animation | 3 units |
For Advanced Game Design stream: | |
GAME4006 3D Game World Programming | 3 units |
GAME4007 AI for Game Design | 3 units |
GAME4015 Game Physics, Dynamics, and Simulation | 3 units |
Major Elective Courses | 12 units |
---|---|
Offered by the Department of History | |
HIST3406 Information Technologies and Quantitative Methods for Historical Studies | 3 units |
HIST4326 Science and Society: A Historical Perspective | 3 units |
Offered by the Department of Humanities and Creative Writing | |
HUMN2016 Performing as Human Experience | 3 units |
HUMN3005 Artistic Creativity and Aesthetics Awareness | 3 units |
HUMN3026 Creative Industries: Theories and Practices | 3 units |
Offered by the Department of Music | |
MUSI1037 Music Technology for Media | 3 units |
MUSI3066 Music and Media | 3 units |
MUSI3097 Music Design and Programming for Video Games | 3 units |
MUSI3105 History and Analysis of Game Scoring | 3 units |
Offered by the Academy of Film | |
FILM2045 Art History | 3 units |
FILM3006 Film Sound | 3 units |
FILM3016 Non-fiction Film | 3 units |
FILM3076 Screen Acting Workshop | 3 units |
FILM3077 The Art of Documentary Film | 3 units |
FILM3085 Film Music and Sound Design | 3 units |
FILM4006 Advanced Experimental Image Processing | 3 units |
FILM4016 Internship | 0 unit |
FILM4046 Advanced Cinematography | 3 units |
FILM4065 Art Direction | 3 units |
FILM4066 Visual Effects Workshop | 3 units |
Offered by the Department of Interactive Media | |
GAME3015 Sound Design for Game and Animation | 3 units |
GAME3016 Game Design: Theories and Research Methods | 3 units |
GAME3017 Interactive Graphics | 3 units |
GAME3025 Motion Capture for Game and Animation | 3 units |
GAME3026 Online Media Management | 3 units |
GAME3027 Traditional and Experimental Animation | 3 units |
GAME3035 Transdisciplinary Theory of Game Design | 3 units |
GAME3036 Virtual World: Design and Interaction | 3 units |
GAME3037 Visual Aesthetics and Narrative Presentation | 3 units |
GAME3046 Location-based Storytelling and Game Design | 3 units |
GAME4026 Creative Production in Extended Reality | 3 units |
GAME4027 Facial Animation | 3 units |
GAME4035 Game Cultures and Ethics | 3 units |
GAME4036 Game Economy: Cryptocurrency and Blockchain Technology | 3 units |
GAME4037 Japanese Animation and Games | 3 units |
University Core | 13 units |
General Education Courses | 18 units | Free Electives | 15 units |
Graduation Requirement for Game Design and Animation Major | 128 units |
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Home / Bachelor of Communication (Honours) – Game Design and Animation Major